# Compatibility

### 🔧Installation Guide

**Patch Type:** Shared Asset Patch for Multiple Maps\
**File Example:** `tstudio_zpatch_map1_map2_map3.zip`

This patch contains shared or updated assets used across multiple maps. It ensures better performance, compatibility, and reduces redundancy by centralizing duplicate files into a single resource.

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#### 📚 Find Patches by Creator

Use the menu on the left to find patches categorized by **popular creators**, including TStudio.\
Each entry includes clear instructions tailored to the specific maps and content.

#### 📁 What’s Inside

* `.ydr`, `.ytyp`, `.ymap`, or `.meta` files that were previously duplicated across multiple maps.
* Optimized versions of shared models or textures.
* Intended to be included in **one** of the affected map resources only.

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#### ✅ How to Install

1. **Extract the Patch**\
   Unzip the file to access the patch contents.
2. **Delete Duplicates in All Affected Maps**\
   For each map mentioned in the patch filename, go to their resource folder and **delete all files** that are also found in this patch.

   > This avoids double-loading and possible conflicts or crashes.
3. **Choose One Host Resource (the One Loaded Last)**\
   Select **one** of the mentioned maps to host all patch files.

   > ℹ️ We recommend using the map that is **loaded last** to ensure proper overwriting of assets.
4. **Move Patch Files into the Chosen Resource**
   * Copy all patch files into the selected resource’s `stream/` or base folder.

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#### ⚠️ Important Notes

* **Never load the patch as a standalone resource.**
* **Only one map** should contain the patch files.
* **Do not leave duplicates** in other map folders.
* Restart your server after installation and check in-game for correct behavior.

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